I have always been a fan of video games, ever since I was a young girl. I love the idea of being able to enter a virtual world and explore, especially role playing games. By reading Kurt Squire’s ‘Critical Education in an Interactive Age’, it has brought me back to those days when I still played video games. Kurt’s analysis of gaming are points that I agree with and find that it helps youths grow and make decisions. For example, allowing players to make choices in the virtual world that will lead to certain consequences, it does teach them the moral of “with every action, there is a consequence”. I find that video games are an aid to teach logical sense. To speak from personal experience, fortunately, my parents weren’t ones that forbid video games at home, as long as we didn’t spend too much time on it and that it wasn’t too violent. My go-to games have always been games such as The Sims, Rollercoaster and Zoo Tycoon. Which has been beneficial because it did teach me that if I wanted my tycoon business to run smoothly, I had to complete certain tasks, or not have my customers in the game pay to go use the washroom (which I must admit, I did charge for washroom use because I found it amusing). I found that these games were able to subtlety teach logical sense. Perhaps the subtlety of the positive effects of video games is the reason why some people are against video games.
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December 2015
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